I've been asked a few times about some of the tools I use for solo play and for the production of the show, so I 've decided to list them here as it may be of use to others.
I'll add to this page as I think of new things...
Game System
The core is B/X Dungeons and Dragons (1981) as restated by Old School Essentials, but I have quite a few house rules which you can find on this blog.
Map Creation
For small scale (regional) maps I use Inkarnate.com, which is free, web-based software which is quick to learn and produces lovely looking maps. You can pay a subscription for extra features, but I just use the free tool. I occasional create my own icons using GIMP, Paint3D or even MS PowerPoint.
For large scale (urban maps), I use https://watabou.itch.io/medieval-fantasy-city-generator in the first instance to give me a base map, then I use GIMP, Paint3D or MS PowerPoint to change and edit the map to gets it just as I want, and to add in specific features or buildings.
Art
For the most part I use traditional physical media in creating Art - I love the tactile quality of it. I have been painting and drawing for as long as I remember, and I actually studied Art at university. I have started to use digital tools on occasion, and when I do, I mainly use GIMP and Paint3D
Audio Production
I use a PC Laptop running Ubuntu Linux at the most current version (updated every 6 months)
My audio production software (know as a Digital Audio Workstation - DAW) is Audacity, but I also use Reaper for some of the Effects (FX) available. Reaper is a more powerful tool, but I've yet to invest the time to move over to it fully.
My microphone is a Rode NT USB
Stock Music
I used a variety of composers offering royalty free music under the creative commons licence. However, I do tend to go back to the same small group and this helps to keep a cohesive score across episodes.
Scott Buckley (https://scottbuckley.com.au) is the composer I use the most
RageSound (and others found at https://tunetank.com),
Darren Curtis (https://DarrenCurtisMusic.com)
I often have to edit and splice the music to fit the length of the narration. (It's not as hard as it sounds).
Sound FX
I either make my own or use the following website which offer royalty free sound effects:
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