Hell-Taken are mortals who at the point of death, succumb to corrupting, demonic energies which sustains them in a twisted half-life.
Hell-Taken - Possessed Mortal | |
FREQUENCY: | Rare |
NO. APPEARING: | 1-4 |
ARMOR CLASS: | 6 (13) |
MOVE: | 120' (40') |
HIT DICE: | 7HD (30hp) |
TREASURE TYPE: | None |
THAC0 | 12 [+7] |
NO. OF ATTACKS: | 2x Claws (1d6), 1x Bite (1d4) Hell Sight Gaze |
SPECIAL ATTACKS: | Hell Sight Gaze - See Below |
SPECIAL DEFENSES: | Mundane weapons deal half damage. Silver and Magical weapons damage normally |
MAGIC RESISTANCE: | As per below |
ALIGNMENT: | Chaotic |
MORALE | 12 (possessed, fearless) |
SIZE: | Normal |
SAVES: | as per HD |
Death | 9 |
Wand | 10 |
Paralysis | 12 |
Breath | 14 |
Spells | 12 |
Special Rules: | The Hell-taken targets one character with a gaze attack (successful attack roll required against unarmoured base AC). If successful the target must Save vs Spells or receive terrifying visions of hell. Such is the trauma of the experience, that the target’s Wisdom is permanently reduced by 1d3 points. This can only be reversed by the 3rd level miracle of Cure Mind. The target also loses its next turn. |
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