Sorcery

 

Level 1 Spells

1. Light/Darkness

2. Lure 

3. Flame 

4. Lesser Curse

5. Charm Person

6. Sleep

7. Shield

8. Nauseate 

9. Push 

10. Evil Eye 

11. Gift of Tongues 

12. Hold Portal


Level 2 Spells

1. Continual Light/Darkness

2. Subdue/Revive 

3. ESP

4. Knock

5. Hunger 30' Radius

6. Mind Sight 

7. Serpent Staff 

8. Magic Lock

9. Wrack 

10. Protection from Undead 

11. Shadow Walker

12. Strength (Weakness) 


 Level 3 Spells

1. Clairvoyance

2. Hold Person

3. Hold Undead 

4. Ignite

5. Infravision

6. Necrotic Touch

7. Reveal 

8. Lightning Bolt 

9. Protection from Normal Missiles

10. Steal Magic 

11. Sticks to Snakes

12. Choke


 Level 4 Spells

1. Alchemy (Ritual)

2. Beguile

3. Changling (Ritual)

4. Control Undead

5. Curse 

6. Mind Weave (Telepathy)

7. Poison Cloud

8. Poison Water

9. Raise Undead

10. Snakebite

11. Shadow Ally 

12. Summon Familiar (Ritual)


 Level 5 Spells

1. Beautify / Disfigure

2. Beguile 

3. Changling Other (Ritual)

4. Curse Object

5. Destroy Undead

6. Enchant/Disenchant Object (Ritual)

7. Necrotic Blast 

8. Shocking Wave

9. Shroud

10. Summon Lesser Demon (Ritual)

11. Wall of Fire

12. Wither


 Level 6 Spells

1. Banish

2. Become Lich (Ritual)

3. Bind Demon

4. Disintegrate

5. Protection from Demons

6. Possess (Ritual)

7. Raise Undead Army (Ritual)

8. Soul Cage (Ritual)

9. Spectral Form

10. Steal Body (Ritual)

11. Summon Demon (Ritual)

12. Wraith Touch

 


 

 

2 comments:

Anonymous said...

Could you explain the spell Alchemy? In your game is the abilty to create potions limited to Sorcerers? Have you filled in the blank spots on the lists?

Legend of the Bones said...

As with many of my homebrew spell, I've not yet written the effects of Alchemy. At the moment, it's a placeholder for an idea. However, I envisage, the spell enabling the transmutation of 1lb of lead into 10 gold coins. Where I have not written up spell or filled in blanks is purely down to my available time. Therefore, I tend to write them as they are required. The creation fo potions is not limited to Sorcerers. It is practised by magic users from all three disciplines. Having said that, Hedge Mages are less likely to create potions, and more likely to focus on herbalism.

Episode 78 Show Notes

Thank You  A huge thank you to everyone who has listened to and supported the show, and particularly those who have contributed to it. Audio...